<metaname="description"content="Gunpoint is a stealth puzzle game for PC that lets you rewire its levels to trick people."/>
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<title>Conway's Secret Blog</title>
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<linkrel="alternate"type="application/rss+xml"title="Tom Francis Regrets This Already » Conway's Blog Category Feed"href="https://www.pentadact.com/category/conwaysblog/feed/"/>
<p>This is one person's custom-generated epilogue from <ahref="http://www.gunpointgame.com">Gunpoint</a>, a stealth game about rewiring things and punching people.</p>
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<h2>How is it made?</h2>
<p>It's a result of how they handled the game's key decisions, and how glib they chose to be about them at the end.</p>
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<h2>Where do I get it?</h2>
<p><ahref="http://www.gunpointgame.com">Here!</a> It's $10, and there's a <ahref="http://files.humblebundle.com/gunpoint_demo-1370275678.zip?key=store&ttl=1722866400&t=b2059e291d28e90f83577303bb358855">free demo.</a></p>
4 dead. 7 injured. 20 jobs. $13,000. I've had better weeks. </p><p>They don't let me name names on this blog, but the person behind the hit I was investigating is probably being picked up by the East Point police about now. </p><p>I, er, may have killed more people than I actually avenged here. </p><p>The trigger man's going down. I thought that would feel good, but there's no escaping what it cost. </p><p>I don't know. </p><p>I guess I picked the least shitty of two incredibly shitty sides. </p><p>Maybe that doesn't matter. Maybe all that matters is that I now have the ability to kick down doors. </p><p>Either way, I need to get out of this city.