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conway.html
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conway.html
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<div class="Page">
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<div class="Page">
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<h1 class="Conway"><a href="http://www.gunpointgame.com/">CONWAY'S SECRET BLOG</a></h1> <!-- Here's the title man! -->
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<h1 class="Conway">SARISIZI'S SECRET BLOG</h1> <!-- Here's the title man! -->
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<div class="Container">
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<div class="Container">
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<img src="http://www.pentadact.com/PortraitConway.png">
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<img src="http://www.pentadact.com/PortraitConway.png">
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<h2>Richard Conway</h2>
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<h2>Sarisizi</h2>
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<p>Professional spy.<br>Amateur electrician.<br>Weaponised jerk.</p>
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<p>Professional spy.<br>Amateur electrician.<br>Weaponised jerk.</p>
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</div>
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</div>
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<div class="Post">
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<div class="Post">
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<h2>A case of crossed wires</h2>
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<h2>A case of crossed wires</h2>
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<p>
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<p>
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<script>
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4 dead. 7 injured. 20 jobs. $13,000. I've had better weeks. </p><p>They don't let me name names on this blog, but the person behind the hit I was investigating is probably being picked up by the East Point police about now. </p><p>I, er, may have killed more people than I actually avenged here. </p><p>The trigger man's going down. I thought that would feel good, but there's no escaping what it cost. </p><p>I don't know. </p><p>I guess I picked the least shitty of two incredibly shitty sides. </p><p>Maybe that doesn't matter. Maybe all that matters is that I now have the ability to kick down doors. </p><p>Either way, I need to get out of this city.
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function GetVariable( name ) {
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name = name.replace(/[\[]/,"\\\[").replace(/[\]]/,"\\\]");
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var regexS = "[\\?&]"+name+"=([^&#]*)";
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var regex = new RegExp( regexS );
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var results = regex.exec( window.location.href );
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if( results == null )
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return "";
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else
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return results[1];
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}
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Epilogue=GetVariable("K") + " dead. " + GetVariable("U") + " injured. 20 jobs. $13,000. ";
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if (GetVariable("C0") == "1") { Epilogue=Epilogue+"The week echoed in my mind like a gunshot in an empty street.. " }
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else if (GetVariable("C0") == "2") { Epilogue=Epilogue+"The week echoed in my mind like something that happened in the last week. " }
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else { Epilogue=Epilogue+"I've had better weeks. " };
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Epilogue=Epilogue+"</p><p>";
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if (GetVariable("E1") == "1") { Epilogue=Epilogue+"They don't let me name names on this blog, but the person behind the hit I was investigating is probably being picked up by the East Point police about now. " }
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else { Epilogue=Epilogue+"They don't let me name names on this blog, but the person behind the hit I was investigating is dead now. " };
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Epilogue=Epilogue+"</p><p>";
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if (GetVariable("C1") == "1") { Epilogue=Epilogue+"Killing him wasn't worth the stain on my conscience. " }
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else if (GetVariable("C1") == "2") { Epilogue=Epilogue+"Killing him wasn't worth the stain on my relatively new coat. " }
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else if (GetVariable("C1") == "3") { Epilogue=Epilogue+"I, er, may have killed more people than I actually avenged here. " }
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else if (GetVariable("C1") == "4") { Epilogue=Epilogue+"He played a dangerous game, and he didn't have the cards. " }
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else if (GetVariable("C1") == "5") { Epilogue=Epilogue+"He played a dangerous game: insulting my hat. " }
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else { Epilogue=Epilogue+"In fact, I may have killed more people than I actually avenged here. " };
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Epilogue=Epilogue+"</p><p>";
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if (GetVariable("E2") == "1") { Epilogue=Epilogue+"I didn't get the trigger man. " }
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else if (GetVariable("E2") == "2") { Epilogue=Epilogue+"The trigger man's going down. " }
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else { Epilogue=Epilogue+"The trigger man's dead. " };
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if (GetVariable("C2") == "1") { Epilogue=Epilogue+"When it came down to it, the cost of revenge was one I couldn't pay. " }
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else if (GetVariable("C2") == "2") { Epilogue=Epilogue+"When it came down to it, it turned out I didn't care. " }
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else if (GetVariable("C2") == "3") { Epilogue=Epilogue+"It was the only play I could stomach. Wish I could say it was the right one. " }
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else if (GetVariable("C2") == "4") { Epilogue=Epilogue+"I thought that would feel good, but there's no escaping what it cost. " }
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else if (GetVariable("C2") == "5") { Epilogue=Epilogue+"I thought that would feel good. It did. " }
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else { Epilogue=Epilogue+"That would have felt good if I hadn't just taken a seven story body slam. " };
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Epilogue=Epilogue+"</p><p>";
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Epilogue=Epilogue+"I don't know. ";
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Epilogue=Epilogue+"</p><p>";
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if (GetVariable("C3") == "1") { Epilogue=Epilogue+"I think I picked the right side. " }
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else if (GetVariable("C3") == "2") { Epilogue=Epilogue+"Sometimes I think I picked the wrong side. " }
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else { Epilogue=Epilogue+"I guess I picked the least shitty of two incredibly shitty sides. " };
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Epilogue=Epilogue+"</p><p>";
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Epilogue=Epilogue+"Maybe that doesn't matter. Maybe all that matters is ";
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if (GetVariable("C4") == "1") { Epilogue=Epilogue+"justice. " }
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else if (GetVariable("C4") == "2") { Epilogue=Epilogue+"revenge. " }
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else { Epilogue=Epilogue+"that I now have the ability to kick down doors. " };
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Epilogue=Epilogue+"</p><p>";
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Epilogue=Epilogue+"Either way, ";
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if (GetVariable("C5") == "1") { Epilogue=Epilogue+"I need a drink. " }
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else if (GetVariable("C5") == "2") { Epilogue=Epilogue+"I need to get out of this city. " }
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else { Epilogue=Epilogue+"I think I need 10ccs of ketamine and a Columbo marathon. " };
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if (GetVariable("K") !== "") { document.write(Epilogue) };
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</script>
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</p>
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</p>
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</div>
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</div>
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<div class="Post Share">
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<p><b>Share your personalised story of corruption, lies and preventable death</b></p>
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<div class="ShareButtons">
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<a href="https://twitter.com/share" class="twitter-share-button" data-lang="en">Tweet</a>
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<script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs");</script>
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<p class="FooterSpacer"> </p>
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</div>
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</div> <!-- End of Container -->
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</div> <!-- End of Page -->
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